Workshop results exhibition Interactivos? 2007

Desde 09/06/2007 12:06 hasta 30/06/2007 12:06

AR_Magic System

Clara Boj, Diego Diaz (Valencia, Spain)
http://www.lalalab.org
Collaborators: Martín Nadal, Damien Stewart, Javier Lloret; Blanca Rego, Julio Lucio, Jordi Puig

Developed with Openframeworks. Thank you to Zachary Lieberman for his help.

Traditionally the theater space for magic spectacles is divided in two areas: one dedicated to the spectator and another to the magician, clearly dividing its roles. This proposal tries to transform this situation creating an interactive space composed by an augmented reality system that allows users to interact with the work executing certain tricks of magic, transforming themselves into magicians at least for a moment.

Ar_Magic System

Fickle board

Carla Sofía Capeto
Collaborators: Martín Nadal, Damien Stewart, Patricia Casado, Julio Lucio

This is a kind of magic blackboard which has the ability not only to animate the drawings but also to transform them. The starting point is the irregular gesture of a drawing on a blackboard. This gesture is repeated and reproduced as if it was alive. The irregularity is also transformed into a geometrical standard.

Pizarra Voluble

IX

H3X3N, Linz (Austria), Chicago (EE.UU), Madrid (España)
http://www.h3x3n.wordpress.com

IX is a vicious and powerful magical device for bewitching computers. It contains 9 randomly executed spells that are set free by shaking an enchanted cube. IX applies traditional stage magic to the computer's operating system and questions who is in control of the technological. IX is a collaborative project by H3X3N, a group from Madrid, Malmoe, Chicago and Linz composed of Mark Beasley, Abraham Manzanares (Coloursound), Fernando LBarrajon, jake elliott, tamas kemenczy, Alex Inglizian, Nina Wenhart and jonCates.

IX

Controlled Dream Machine (Máquina de Sueño Controlado)

Anaisa Franco (Plymouth, Devon, UK)
http://x2.i-dat.org/~mdaf
Collaborators: Enrique Esteban, Simone Jones, Theo Firmo, Damian Stewart

Controlled Dream machine is an installation that uses distributed patterns of neural activity to stimulate the symptoms on a body (robot legs) in its dreaming process; the dreams are expressed by animations projected in front of the robot legs.

Dream Machine

Magneticos

Alberto García Sáenz \ Julio Obelleiro (Madrid, España)
http://www.playthemagic.com
Collaborators: Celina Alvarado, Servando Barreiro, Iván Jiménez, Paco Agüero, Yolanda Spinola, Gonzalo Martín.

Some human beings have claimed that they were capable of attracting any kind of metallic object. Much like these “magnetic people”, we all accumulate objects that stick to us throughout our changes, our moving in and out, our walks. These objects, these things we attract, belong to us. Everyone attracts different objects, depending on one’s size, the area one covers, their economic status or ambition. But we can liberate ourselves… We only need to desire it… It only takes a jump.

magneticos

I thought some dasies might cheer you up

André Gonçalves (Lisboa, Portugal)
http://www.undotw.org
Collaborators: Paola Guimeráns, Gema Alba

This installation is based on the use of an amplification of our mass dislocation air-flow movement, the air that moves with us. Using people's movement in the installation space, the installation simulates unnatural forces, in a poetic sense.

By means of a computer vision system we track user's movement, direction and velocity; two fans would be accordingly activated, and in turn a flower bed will bend smoothly.

margaritas

Unweaving the skin

José Luis González Macías (Gijón, España)
http://www.gonzalezmacias.com/proyectos.html
Collaborators: Henrik Feldman, Abraham Manzanares, Carol Sanz, Theo Firmo, mago Julián, Punky

This project uses a system of video-projection that takes the body as support and screen. The action takes place in a territory of "metaphorical magic" made only by the action of the light, where tricks are small poetical acts that show and conceal the interior of a body inhabited by mutant, independent and mysterious organs.

destejiendo la piel

Water

Clara Montoya Vozmediano / Álvaro Collar (Madrid, España)
http://www.claramontoya.com
http://www.alvarocollar.com
Collaborators: Enrique Esteban, Domingo Martínez, Yolanda Spinola, Pablo Ripollés, Guillermo Casado, Simone Jones

Water and voice are two of the primary elements used in rituals and the history of mysticism and religion. This installation combines their symbolic power and offers a game full of connotations: moving water through the voice.

Water

Unprepared Architecture

An augmented artwork by Simone Jones (Toronto, Canadá) y Julian Oliver (Berlin, Alemania)
http://www.simonejones.com
http://www.julianoliver.com

Unprepared Architecture plays with the visible contradiction between an observed form and a digitally extended image of that form. There are six rooms in a cube: can you find your way out?

Unprepared Architecture

Magic Carpet

Begoña Pino Suárez (Madrid, España)
http://www.begonapino.com
Collaborators: Abraham Manzanares, Óscar Domínguez, Mónica Sánchez, Theo Firmo, Patricia Casado, Iván Jiménez, Yolanda Spinola, Mónica Morales.

Our project consists of three merging anthropological aspects: the mystical idea of a Magic Carpet that allowed traveling (Aladdin fantasy); the current Magic carpet as the net is also known, and that also allows travelling; and technology as the fuel that makes such a trip possible and that is increasingly more accessible to all. Haima is a means that allows travelling without leaving our homes, without getting a ticket. It pretends to be a space where the individual interacts with the machine, where the control starts from himself. But the machine might surprise us as well…

The journey that all participants have undertaken has been, all throughout, magical, where everyone´s ideas and contributions made Magic Carpet possible. Enjoy the trip!

Alfombra magica

DelicateBoundaries

Chris Sugrue (Brooklyn, NY, USA)
http://www.csugrue.com
Collaborators: Jordi Puig, Damien Stewart, Blanca Rego, Gonzalo Posada, Zach Lieberman

Delicate Boundaries is a fictional world where human touch can dissolve the barrier of the computer screen. Using the body as a means of exchange, the system explores the subtle boundaries that exist between foreign systems and what it might mean to cross them. Digital animations move in a life-like simulation until they suddenly swarm out of their virtual confinement onto the skin of a hand or arm when it makes contact with the screen.

fronteras delicadas

AugmentedSculpture

Pablo Valbuena (Madrid, España)
http://www.pablovalbuena.com
Collaborators: Óscar Domínguez, Jorge Cano, Servando Barreiro, Paola Guimerans, Gema Alba.

The aim of this piece is to investigate the temporal dimension of space. The project is based on an installation with two spatial layers that overlap, both physical and virtual, generating an augmented space. The perception of the observer is altered, giving the illusion that the transformations produced in the virtual layer really arise from the physical one. These ideas come to life in an abstract and geometric envelope, enhanced with synesthetic audio elements and establishing a dialogue with the observer through interaction.

AugmentedSculture

Underground Lies

Alyssa Wright (Cambridge, Massachussets, USA)
http://www.media.mit.edu/~alyssa
Collaborators: Alma Orozco, Carol Sanz, Javier López Soldado, Pierre Proske.

Inspired by the 2004 Madrid train bombings, _Underground Lies_ explores public transportation in the wake of terror. GPS coordinates are mixed with personal interviews to create an on-line archive and in-lab wallpaper of the Madrid Metro. As cities from Mumbai and New York to Tokyo and London become targets of terrorism and civic response, _Underground Lies_ recalls our shared humanity, and our shared commute. What can we learn from each other? And how can the magic of people transform fear into possibility?

underground Lies

Open Sourcery

Zach Lieberman y Mago Julián
http://www.thesystemis.com / http://www.tmema.org
http://www.magojulian.com
Collaborators: Punky; Julio Lucio

In this project, the renowned magician Mago Julian teams up with Media Artist Zachary Lieberman to examine how software could be used in a live, close magic performance. In the performance one can never be sure what forces are at play: the cunning of the magician or the software, but the result is a unforgettable illusion where objects appear, dissapear and move at whim. While the magician never reveals their tricks, the software that runs opensourcery is completely available and open source.

OpenSourcery

Palimpsesto

Daniel Canogar (Madrid, España)
http://www.danielcanogar.com
Collaborators: Jordi Puig, Javier Lloret, Paola Rodríguez, Domingo Martínez, Patricia Casado, Yolanda Spinola

Palimpsest consists of a sculptural screen made with blown out light bulbs. On it, points of light are projected in movement; in the moment of the spectator’s approach, they group up taking his/her shape. Falling on the bulbs, the projector's beam of light seems to give new life to the bulbs. It is the presence of the public that metaphorically returns their radiance to them. Palimpsest makes reference to the phantasmagoria of the XVIIIth century, proto-cinematographic spectacle that used magic lanterns to create spectral figures. As in the past, our current digital ghosts are still bewitching us.

Palimpsesto
Place:
conde duque

Sessions of the activity

The activity is over
Tags:
#programacion #electronica #interactivos? #interactivos?07 #exposicion